Introduction to Make Your Own Board Game
Registration is open for a waitlist!
AGE GROUPS: 8-10, 11-13, 14-17
DURATION: 4 weeks
LIVE CLASS: 1.5 hours a week
Build your own board game and learn the principles of game design.
Explorers will create their own playable board game prototype applying principles of storytelling and translating them into game elements. They will tackle Bartle’s Taxonomy of player types, will dive briefly in the MDA framework (Mechanics, Dynamics and Aestethics) of a game, and see a game through LeBlanc’s 8 Types of Fun (Sensation, Fantasy, Narrative, Challenge, Fellowship, Discovery, Expression, and Submission). This project provides an introduction to what it means to be a game designer. The principles learned here can be used to create board games but provide the framework for creating any game, physical or digital.
Game Designer, Gamification Specialist and (DnD) Dungeon Master Extraordinaire, Cosmin has merged his passion for games with education in projects, such as The Game, a social game for Alternative University (Romania), Woogie, a learning assistant robot gadget for kids, and the development of the Talent Tree at Nobel. When he has free time he is also very fond of Game Jams, 48-hour game-creating marathons.
Student knows how to resolve technical issues common to virtual communication and follows the required etiquette.
Student is able to balance between their own and the needs of others and is focused on negotiating a common solution which would benefit everyone.
Student can back up their stance with arguments and is able to persuade others into his/her way of thinking.
Student mastered the fundamentals of brainstorming.
Student mastered the fundamentals of constructive feedback.